#.
#Mechanical Spawner
["Mechanical Spawner"]
	#.
	#.
	#Minimum required speed.
	# Default: 100.0
	# Range: 1.0 ~ 3.4028234663852886E38
	minimumSpeed = 100.0
	#.
	#Processing time multiplier. Allows to change processing time without editing the recipes.
	# Default: 1.0
	# Range: 0.0 ~ 1.0
	timeMultiplier = 0.1
	#.
	#Input liquid capacity.
	# Default: 1000
	# Range: > 1
	liquidCapacity = 1000
	#.
	#Max range
	# Default: 2
	# Range: 1 ~ 16
	maxRange = 2
	#.
	#Allow any container as loot collector
	allowAnyContainerForLootCollector = false
	#.
	#Allow Create Item Vault as loot collector
	allowCreateItemVaultForLootCollector = true
	#.
	#Forces to require a loot collector for the spawner to work.
	lootCollectorRequired = false
	#.
	#Loot collector capacity in stacks
	# Default: 8
	# Range: > 1
	lootCollectorCapacity = 8
	#.
	#Enables alternative loot for spawner recipes.
	customLootPerSpawnRecipeEnabled = true

	#.
	#Stress values
	[stressValues.v1]

		#.
		#.
		#[in Stress Units]
		#Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives.
		[stressValues.v1.impact]
			mechanical_spawner = 8.0
