{
"advancement.horseman.summon_horse.description": "使用铜制号角召唤马匹",
"advancement.horseman.summon_horse.title": "骏马闻号而来",
"gui.horseman.has_lead": "拥有栓绳",
"gui.horseman.horse_stats_tooltip.health": "§7生命值：%s",
"gui.horseman.horse_stats_tooltip.jump_height": "§7跳跃高度：%s",
"gui.horseman.horse_stats_tooltip.speed": "§7速度：%s",
"gui.horseman.horse_stats_tooltip.stats": "属性统计",
"gui.horseman.summoning.cannot_bind.already_bound_to_someone_else": "§c该生物已被他人绑定",
"gui.horseman.summoning.cannot_bind.already_bound_to_you": "§c该生物已与你绑定",
"gui.horseman.summoning.cannot_bind.no_instrument": "§c无法绑定：缺少号角",
"gui.horseman.summoning.cannot_summon.dead": "§c没有回应...该生物可能已死亡",
"gui.horseman.summoning.cannot_summon.in_other_dimension": "§c跨维度无法传递号角声",
"gui.horseman.summoning.cannot_summon.no_bound_horse": "§c没有生物绑定此号角",
"gui.horseman.summoning.cannot_summon.no_space": "§c此处空间不足",
"gui.horseman.summoning.cannot_summon.too_far": "§c距离过远，号角无法传达",
"gui.horseman.summoning.cannot_summon.wrong_or_defective_horse": "§c该生物未绑定此号角",
"gui.horseman.switch_inventory.button.from_horse.tooltip": "玩家物品栏 §8[§7Ctrl+%s§8]",
"gui.horseman.switch_inventory.button.from_inventory..tooltip.mount": "骑乘",
"gui.horseman.switch_inventory.button.from_inventory.tooltip": "%s 物品栏 §8[§7Ctrl+%s§8]",
"horseman.configuration.angle_threshold": "角度限制",
"horseman.configuration.enabled": "启用",
"horseman.configuration.end_angle": "最大转向角度",
"horseman.configuration.fix_horse_moved_wrongly": "修复'移动异常'错误",
"horseman.configuration.fix_mounted_camera_lag": "修复骑乘视角卡顿",
"horseman.configuration.free_camera": "自由视角",
"horseman.configuration.hitching": "栓绳设置",
"horseman.configuration.horse_button_position_x": "马匹按钮X坐标",
"horseman.configuration.horse_button_position_y": "马匹按钮Y坐标",
"horseman.configuration.horse_creative_taming": "创造模式立即驯服",
"horseman.configuration.horse_fast_step_down": "快速下坡",
"horseman.configuration.horse_fast_step_down_two_blocks": "两格高度快速下坡",
"horseman.configuration.horse_fits_in_boat": "马匹可进入船只",
"horseman.configuration.horse_model_head_offset": "马头俯仰角度偏移",
"horseman.configuration.horse_model_y_offset": "马头高度偏移",
"horseman.configuration.horse_step_height_modifier": "马匹台阶跨越高度调整",
"horseman.configuration.horse_swim_when_ridden": "水中骑乘游泳",
"horseman.configuration.improved_mount_gui": "增强骑乘界面",
"horseman.configuration.increase_horse_airborne_speed": "提升空中移动速度",
"horseman.configuration.increase_horse_airborne_speed_amount": "空中速度增幅",
"horseman.configuration.jeb_horse": "彩虹马(jeb_)",
"horseman.configuration.lead_slot": "栓绳槽位",
"horseman.configuration.leaves_collision_mode_when_mounted": "骑乘时树叶碰撞模式",
"horseman.configuration.max_opacity": "最大不透明度",
"horseman.configuration.misc": "杂项设置",
"horseman.configuration.mounted_block_break_speed_modifier": "骑乘时方块破坏速度",
"horseman.configuration.movement": "移动",
"horseman.configuration.player_button_position_x": "物品栏按钮X坐标",
"horseman.configuration.player_button_position_y": "物品栏按钮Y坐标",
"horseman.configuration.prevent_jumping_in_water": "水中禁止跳跃",
"horseman.configuration.render_lead_indication_without_slot": "无栓绳槽时显示栓绳标记",
"horseman.configuration.requires_lead": "需要装备栓绳",
"horseman.configuration.ridden_horse_prevent_rearing": "禁止骑乘时马匹扬蹄",
"horseman.configuration.rotate_horse_instead_of_player": 马匹转向",
"horseman.configuration.saddled_horse_wander_radius": "已装备鞍马匹游荡半径",
"horseman.configuration.shears_remove_chest": "剪刀可移除马铠",
"horseman.configuration.start_angle": "起始角度",
"horseman.configuration.summoning": "召唤系统",
"horseman.configuration.switch_inventory": "切换物品栏",
"horseman.configuration.transparent_horse": "马匹透明化",
"horseman.jei.info.copper_horn1": "吹响号角即可唤来已绑定的马匹",
"horseman.jei.info.copper_horn2": "使用[Shift+右键]绑定马匹，[右键]召唤",
"horseman.jei.info.copper_horn3": "马匹可响应多个相同音色的铜制号角",
"item.horseman.copper_horn": "铜制号角",
"item.horseman.copper_horn.tooltip.bind": "§8[§7潜行+使用§8]绑定马匹至号角",
"item.horseman.copper_horn.tooltip.summon": "§8[§7使用§8]召唤已绑定的马匹",
"item.horseman.tooltip.hold_shift_for_details": "§8按住[§7Shift§8]查看详情"
}