#if !defined INCLUDE_MISC_MATERIAL_MASKS
#define INCLUDE_MISC_MATERIAL_MASKS

// Macros providing readable names for common material IDs

#define MATERIAL_WATER             1
#define MATERIAL_SMALL_PLANTS      2
#define MATERIAL_TALL_PLANTS_LOWER 3
#define MATERIAL_TALL_PLANTS_UPPER 4
#define MATERIAL_LEAVES            5
#define MATERIAL_LAVA              39
#define MATERIAL_OPEN_EYEBLOSSOM   59
#define MATERIAL_NETHER_PORTAL     62 
#define MATERIAL_END_PORTAL        63
#define MATERIAL_ITEM              100
#define MATERIAL_BOAT              101 
#define MATERIAL_LIGHTNING_BOLT    102

// Special material for dragon death beams
#define MATERIAL_DRAGON_BEAM       103

#endif // INCLUDE_MISC_MATERIAL_MASKS
